TODO: Find/make release notes for 2.0 initial release
v2.0.1 - 2.0 Patch 1
Changes
- Quest 3S should run at 90fps like Quest 3 instead of 72fps
- Saw-blades can now roll outside the map
- Changed loot type preview in the loot for silver bucket
- Vacuum can suck items anchored to mobs
Fixes
- Fixed small buttons being hard to press (let us know if its fully fixed in 💭・feedback)
- Fixed game displaying fake bean rewards for mobs causing players to seemingly "lose" beans
- Fixed pink cube being dupable and causing lag
- Fixed wierd out of body experience caused with outlines
- Fix sometimes NPC dialog appears at world origin and stays there
- Fixed being able to go inside terrain blocks by trigger a map reload
- Fixed loot sack appearing visually full when it can still accept items
- Fixed branching only world map nodes being slightly transparent
- Fixed being able to see the map while fast traveling
- Fixed chainsaw disappearing when it shouldn't
v2.0.2 - 2.0 Patch 2
Features
- Added daytime ambience
Changes
- Fast Travel to Gnome Capital is free
- Mobs drop more beans on average
- Loot sells for twice as many beans
Fixes
- Fixed buttons mysteriously pressing
- Hopefully made button pressing more easy and reliable
- Fixed being able to raise terrain into the lobby or hallways
- Fixed NPCs spawning in the ground
- Fixed typos on Community Guidelines
- Fixed wrist vacuum not working properly when out of stuffing in creative mode
- Fixed lag when creating ragdolls for players on a team
- Fixed pet thought bubbles not having color
- Fixed Techno neck cosmetic having the wrong color
TODO: Find/make release notes for 2.0.3 - 2.0 Patch 3
v2.0.4 - 2.0 Patch 4
Changes
- Removed LODs from player cosmetics (bc they look bad and cause issues)
- Added max sawblade limit of 64
Fixes
- Fixed lag when players switch teams and it recolors their cosmetics
- Fixed map names appearing on the world map when they shouldn't
v2.0.4a - 2.0 Patch 4 (Fixed)
Fixes
Fixed issue with glitched player-list caused by people wearing certain cosmetics while on a team
v2.0.5 - 2.0 Patch 5
Public World
- Added Goblin War
- Added stashes to Facility X
Changes
- Loot items and Loot sacks are not affected by knockback
Fixes
- Temporarily removed cosmetic recoloring to reduce lag on team maps
- Fixed daytime ambience playing during night sometimes
v2.0.6 - 2.0 Patch 6
Changes
- You can now lower terrain that is within the lobby or hallways
- SFX on legendary sword is louder
- Terrain gadgets no longer refund for stuffing
Fixes
- Fixed buttons not having proper haptic feedback
- Fixed not being able to press certain keyboard buttons
- Fixed buttons randomly pressing when they shouldn't
- Fixed janky buttons on certain blocks and gadgets
- Fixed blindness not working properly
- Fixed water not updating when map dimensions change
- Fixed terrain not lowering under lobbies and hallways after map dimensions change
- Fixed player list sometimes not showing the right colors
- Fixed audio bug with lots of sawblades
- Fixed ambience in Research Facility biome not playing when it should
- Fixed visual bug with ragdoll cosmetics when you die as a Goblin
- Fixed not being able to switch room dimensions to 80x80x80
v2.0.6_experimental - 2.0 Patch 6 Experimental
Currently on EXPERIMENTAL branch only! Will be released officially if everything works properly.
Changes - Navigation signs point in more accurate directions - If you don't own anything you don't see your belly bubbles
Fixes
- Hopefully fixed unplayable lag on certain Quest 2 devices
- Hopefully fixed buttons mysteriously pressing when they shouldn't
- Fixed and restored proper team cosmetics recoloring
- Fixed world map being broken when upside-down
- Fixed improper gnome coloring with status effects
v2.0.7 - 2.0 Patch 7
Changes
- Navigation signs point in more accurate directions
- Increased Wrist Vacuum range to 6 blocks (was 4 blocks)
- If you don't own anything you don't see your belly bubbles
- Tweaked moss texture
Fixes
- Hopefully fixed unplayable lag on certain Quest 2 devices Unplayable lag on certain Quest…
- Hopefully fixed buttons mysteriously pressing when they shouldn't unknown
- Fixed and restored proper team cosmetics recoloring
- Fixed world map being broken when upside-down
- Fixed improper gnome coloring with status effects
- Fixed incorrect lighting on train smoke particles
v2.0.8 - 2.0 Patch 8
Features
- Legendary sword can be holstered on your body (like loot sack)
Changes
- Terrain in lobby will auto flatten in Community and Private worlds (so you don't get soft locked)
Fixes
- Fixed lag on maps with lots of bushes (like Frog Forest)
- Fixed Grappling Arrow leaving anchor behind after despawning in belly
v2.0.9 - 2.0 Patch 9
Fixes
- Fixed visibility potion not working properly
- Fixed not being able to copy in your own private world
v2.0.10 - 2.0 Patch 10
Features
- Public World map now shows icons for game modes
Changes
- World map shows map names even when they aren't discovered
- Reduced intensity of brightness when hovering your own cosmetics in the dressing room
Fixes
- Fixed being able to spawn in broken items by pulling them quickly out of stores
- Fixed being able to glitch outside maps by reloading the server while in a passageway
- Fixed Terrain block placement being broken on maps with floor depth
- Fixed random errors caused by Frisbees
- Fixed blocking creation of mob message appearing when it shouldn't
- Fixed collider hole above suburb lobby
v2.0.11 - 2.0 Patch 11
Changes
- If you press the menu button to switch lobbies while in a dungeon, it will destroy all items (so you can't cheese a dungeon by getting the loot and then using that to escape)
- Fast Travel to Build Central is free
- Rat King gets stunned less often
v2.0.12 - 2.0 Patch 12
Changes
- Auto turrets only shoot mobs in dungeons
- World map should center on your location when appropriate
- Everyone starts with some basic shirts (red, yellow, blue)
Fixes
- Fixed some users not being able to load in
- Fixed some users being trapped in Community Worlds
- Fixed being able to harvest loot while the map is loading
v2.0.13 - 2.0 Patch 13
Changes
- Lava Depths is brighter
- Obsidian sells for 200 beans (was 160)
- Sulfur Ore sells for 400 beans (was 360)
- Red Crystal sells for 2000 beans (was 1600)
- Uranium sells for 1000 beans (was 600)
- Armored Crabs have 3000 health (was 4000)
v2.1.0 - 2.0 Expansion Drop
Features
- Added Compass gadget to help find passageways and butt-coin stashes
- Added ability to pay gnomes to switch the weekly time machine map
- Added Terrain Blocks to their respective biome Tech Webs
- Added rectangular Terrain Blocks to the Prop Tech Web for custom out-of-bounds building
- Added Terrain Paint Brushes to spice up your terrain (normal paint brushes can also be used)
- Added Custom Title Text sign
- Added Close Server Block
- Added Building Starter Pack
- World Map shows names for transition maps
- Added proper cave ambiance
- Added SFX for Levitation and Slow Falling potions
- Added SFX to purchasing VIP
- Added SFX to donating fuel
- Added SFX to Campfire
- Added SFX when a mob eats something
- Added SFX for community world earnings cash out
Changes
- Added Rat and Rat King to Research Facility Tech Web
- Players cannot accidentally eat items they don't own (can be disabled in advanced settings)
- Large buttons should be easier to press
- Copying a map shows map dimensions when they aren't the default
- Pasting a map shows map dimensions if it's a mismatch
- Fast Travel prompt disappears when walking away from the World Map
- Terrain Shapers can be used in the Wilds
- Renamed On Start Block to On Load Block
Fixes
- Fixed vote broadcaster not working properly
- Fixed being able to shoot Sawblade Launcher when it's in a wall
- Fixed incorrect language on Terrain Copy Paster prompts
- Fixed not being able to Quick Craft terrain blocks
- Fixed No Mob Raids rule not being on tech web
- Fixed LODs being to aggressive on Boxing Glove
- Fixed Basement ambiance not updating properly
- Fixed certain mob raids being broken
- Fixed glowing liquid looking wrong
- Fixed hearing life break SFX when entering Hide and Seek rooms
- Fixed Stuffing Dispenser buttons not being disabled when in one-handed mode
- NPC gnomes are oriented properly when using the Prop Scanner
v2.1.1 - 2.0 Expansion Drop Patch 1
Features
- Added experimental "High Quality Mic" setting (this should improve mic quality in mobile app recordings)
- Public World
- Added Public World Code console to some maps
- Fixed turrets attacking you in Facility X
- Added vote to enable respawning in Pirate Cove
- Fixed Challenge Mode in Infested Invasion
Changes
- On Load Block only fires in Play Mode
- Added cooldown after someone else changes the Weekly Throwback before another player can
- Compass can be put in Dispensers
- Mob Spawn Eggs can be put in Item Accepters
Fixes
- When a Sawblade Turret is put into an RC Toy, the toy fires sawblades
- Fixed misnamed Druf Tree
- Fixed inverted cosmetics on Construction Worker outfit (from Builder Pack)
- Fixed stuffing thing