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Alpha

v0.1 - First Closed Alpha

Features

  • Added game

v0.1.1 - Bonus Playtest Patch

Changes

  • Tweaks to the public room distributing system (not that anyone knew the difference because no one got to play on 0.1!)

v0.1.2 - Bonus Playtest 2 Patch

Changes

  • Smoke bombs cost slightly more stuffing
  • Nametags are visible from slightly farther away
  • Store shows beginner cosmetics out front

Fixes

  • Fixed bug when throwing the baton at the radio

v0.2 - Playtest 2 Update

Features

  • Added joystick turning (smooth and snap)
  • Added detailed item information when hovering them in tech web
  • Added button to reset the map with majority vote (cooldown ~3m)
  • Added grief protection that triggers if you take too much knockback from other players in a short time (can be disabled in settings)
  • When in a Wilds room, there is a navigation sign back to official maps

Changes

  • If you leave a room as a seeker, you will return as a seeker
  • Auto seeker selection stops earlier in the round
  • If you enter a room and the round is almost over, you are a seeker
  • Nametags are visible from farther away
  • Average lobby size should be ~2 players less
  • Voice chat falls off faster in public world
  • Trampolines are more bouncy
  • Quick access bubbles are active when in tech web
  • Cosmetics cannot be unequiped while in store area
  • Alpha hoodie is compatible with all head cosmetics
  • Fan wind always impacts players, regardless of knockback protection status

Fixes

  • Fixed items sometimes disappearing when traveling between maps
  • Fixed items not despawning correctly when traveling between maps
  • Fixed persistent items caused by leaving tech web area while holding one
  • Fixed being able to stay in-game after it has been closed
  • Fixed round sometimes not ending when there are no hiders
  • Fixed not being able to jump off of frisbees thrown by other players

v0.2.1 - Playtest 2 Patch

Changes

  • Clarified the "Reset Map?" prompt to say "Reset Map Pillows?"
  • "Private Worlds" sign is now always visible
  • Copy Paster now pastes the map height when pasting

Fixes

  • Fixed an issue where you could end up outside the map when experiencing long load times
  • Fixed losing access to some inventory items when switching between creative and play mode

v0.2.2 - Playtest 2 Patch 2

Fixes

  • Fixed an issue where you could load maps into the wrong rooms

v0.3 - Butt-Coin Stashes Update

Features

  • Added butt-coin stashes
  • Added room name signs

Changes

  • Hider detectors destroy themselves after 3 detections
  • Hider detectors are a bit quieter
  • Each player can only have up to 5 dummies
  • Moved bat on tech web
  • Added 2x8 and 2x16 wood to tech web
  • Added Community Guidelines to every room

Fixes

  • Small buttons can only be hit when looking at them

v0.4 - Beta Launch Candidate 1

Features

  • Added App Lab Launch Bundle
  • Added portal to clarify transition between worlds
  • Added public world codes so you can play official maps exclusively with friends (accessible in your private world)
  • Added "back" cosmetic filter to dressing room
  • Added sound for remote stuffing dispenser
  • Added prompt for when a new round is starting

Changes

  • Increased room base capacity from 8 to 10 players (and hard max capacity from 14 to 16 players)
  • Clarified wording on buying more private world maps
  • Moved Bat and Pellet Gun in inventory for easier access

Fixes

  • Fixed lag caused by placed pillows
  • Fixed getting hands stuck in blocks after teleporting
  • Fixed persistent name-tag bug